I have recently completed a four month project working for one of the UK's leading experiential agencies, as animation director for a large, permanent interactive installation at a blue-chip Client Briefing Center in Washington, DC. This has been an exciting and challenging project combining dynamic interactive animation elements and holographic projections in an immersive, custom built environment. The brief was to work within existing brand guidelines to create an experience that will still look futuristic in 5 years time. As animation lead I designed the overall look and feel as well as story-boarding over two hours of animation content. I then hired a team of animators and oversaw the whole process, including two weeks fine tuning the installation on site in Washington DC
After 10 years of graphic design experience I moved into animation and interactive design in the 1990s. These were exciting and innovative times with the emergence of new digital technologies and by working for companies such as VidZone and Zinc I was deeply involved in developing what have become the standards in interactive and web design.
Highlights of this period include designing the interface for the first touch-screen kiosk in Europe (VidZone, Tower Records Piccadilly Circus), working on the first digital magazine (UnZip) and creating the first web page to contain streaming video (h2g2 for Douglas Adams)
After several years as a graphic designer and animator working in Multi Media I took a BA course in 3D Digital Animation, gained a 1st class (hons) degree and went to work for Double Negative as a VFX Technical Director. I worked in films for 6 years as a VFX artist and 3D designer and gained credits on 9 feature films.
Highlights of this period including animating Batman's cape in The Dark Knight and designing and modelling the Attack Harrier and several futuristic cars for Total Recall.
I moved out of film VFX three years ago to pursue a broader range of creative pursuits as an independent artist. I now create 2D and 3D motion-graphics in After Effects and Maya. I am equally happy working as an animator to an existing creative brief or conceptualising, and directing larger projects and supervising animation teams.